Level 3
Divine Guardian Spells
You learn additional spells when you learn spells of specific levels, as shown on the Divine Guardian Magic table. Each spell counts as a Swordmage spell for you, but it doesn’t count agains the number of Swordmage spells you know. These spells can’t be replaced when you gain a level in this class.
| Level | Spells |
|---|---|
| 1 | Shield of Faith |
| 2 | Warding Bond |
| 3 | Beacon of Hope |
| 4 | Death Ward |
| 5 | Circle of Power |
Feature: Radiant Blade
As a bonus action, you can activate your blade for one minute. While active, your blade glows with holy light. Whenever you deal damage with your Radiant Blade, add 1d4 radiant damage.
Feature: Healing Strike
Your blade, when activated, can tell friend from foe. When you take the Attack action while your Radiant Blade is activated, you may choose to attack an ally within range. If you do so, they regain hit points equal to twice your damage roll instead of taking damage. Use of this feature counts as hitting with an attack. You may only use this feature once per rest, and may regain use of it by taking the Cast a Spell action to cast a leveled spell.
Level 6
Feature: Radiant Beam
When you take the Attack action with your Radiant Blade, your attack range increases to 60ft, as you slice your blade and form a holy projectile slash. This attack counts as a melee weapon attack for the purposes of your class features.
Level 10
Feature: Radiant Intervention
You may now use your Aegis Defender feature when a marked enemy affects an ally with a spell or effect.
Level 14
Feature: Guardian Angel
While your Radiant Blade is active, you may use a Bonus Action to activate this feature. You have a fly speed equal to twice your speed, however when you move this way, you must end your turn adjacent to an ally or a marked enemy. This effect ends when your Radiant Blade is dismissed, or when you take a Bonus Action to end it.
Level 18
Feature: Divine Permanence
Your divine radiance knows no bounds. You gain the following effects:
- Whenever you make a weapon attack, you may immediately make a Healing Strike as a part of the same action.
- The range of your Radiant Beam becomes 120ft.
- Your Guardian Angel fly speed becomes five times your speed.
Concepts
If I want Guardian Angel to be simpler:
Feature: Guardian Angel
While your Radiant Blade is active, you may use a Bonus Action to teleport to an unoccupied space within 5ft of an ally or a marked enemy. You can only use this feature prof bonus times per long rest.